Commander Keen in: Holiday Hijinx!
A downloadable game for Windows
A re-release of my Commander Keen "Christmas episode" fangame, originally created for the holiday season of 2004, but not fully finished until spring of 2005.
Original Description
Billy Blaze, 8-year-old genius, is pretending to be asleep on Christmas Eve as he eagerly awaits for the sound that all 8-year-olds wait for (he may have an IQ of 314, but he still believes in Santa Claus!). Suddenly, he hears footsteps and rustling below, and sleigh bells on the roof.
Unexpectedly, the next sound he hears is the front door being blown open, screams, and laser zapping sounds. Billy, donning his brother's football helmet, quickly rushes downstairs to find the Christmas tree knocked over, no presents in sight, purple ooze all over the walls, and a note on the floor: "Commander Keen, if you ever want to see Santa Claus or your presents again, you'd better'd come to the planet of Wintra VII, located on the far side of Andromeda. We'll be waiting." Commander Keen must go to Wintra VII and rescue his presents and Santa Claus from these mysterious kidnappers.
Your mission is before you. Go get 'em, Commander Keen!
---
- Development time: Christmas break 2004 (age 14)
- Tools I used: The Games Factory, Simply 3D (for 3D effects)
- Biggest inspirations: The snow levels from Donkey Kong Country games, probably
- See also: Original thread on Public Commander Keen Forum (replies lost)
Updated | 1 day ago |
Published | 5 days ago |
Status | Released |
Platforms | Windows |
Release date | Apr 02, 2005 |
Author | Elliott Ridgway |
Genre | Platformer |
Tags | 2D, Christmas, Singleplayer |
Average session | A few minutes |
Inputs | Keyboard |